#include "skill.h"

Skill::Skill(DTwentyItem *parent) :
    DTwentyItem(parent),
    d(new Data())
{
}

Skill::Skill(const Skill &other) :
    DTwentyItem(other),
    d(other.d)
{
}

int Skill::type() const
{
    return qMetaTypeId<Skill*>();
}

QString Skill::attribute() const
{
    return d->attribute;
}

void Skill::setAttribute(const QString &attribute)
{
    d->attribute = attribute;
}


